| Homunculus
Homunculus is my fourth instrumental effort.
I utilized some new production skills I gained over the past two
years to hopefully create a clearer more punchy recording. I also
focused on creating a lot of depth and cool textures to have the
listener hear something new each time they listen to it. I tried
to maintain a decent level of technicality in my playing without
sounding like a robot. If I went for it and kind pushed it a bit
too far I'd generally keep the take. I feel that its important to
keep the spontaneity instead of going over it 100 times and losing
the vibe. In other words no "ProTooling" was done on this
recording :-).
The
idea behind this album is that each song represents a facet of one's
personality. I personified each song through graphic representation
and style and composition. Each song is its own character that lives
in one's mind and that character has its own paradoxes that I also
express through the music. I prescribe to my previous principle
that each song has to pull its own weight without any solos and
if it didn't... well into the scrap heap it went.
Production
Notes:
This recording was done at my project studio
Splinterhead Recording and will more than likely be my last recording
using my Roland VS-1680 as I'm in the process of upgrading my studio.
Most of the instrumentation remains unchanged. I used my Carvin
DC-747c sevenstring for all electric guitar parts. My Carvin LB75p
5 string bass was used for all bass parts. And I played my Ovation
Celebrity acoustic for any necessary acoustic guitar parts. My Yamaha
RS-7000 synth/sequencer was used for most of the synthesizer parts
and some sound effects. I also used Acid to create sound effect
beds that I flew into my RS as well. The only real new piece of
equipment that I used is a guitar synth and that I pretty much kept
that to a minumum. I recorded one solo with it and doubled a few
others. My drums were all programmed in real time using my trusty
R-70 rhythm composer. No drum loops were used.
Drums
I tried to maintain a certain spaciousness in the drums and tried
to give them a punchy live sound. I mixed them wide and applied
gated reverb in varying amounts around the kit. A bit of compression
on the snare to tame it and a bit of overall room reverb on the
two track mixdown to put it all in the same space.
Guitars
The rhythm guitars were recorded direct using my POD 2.0 and my
Carvin Tone Navigator. The effects were courtesy of my VS-1680.
The solo guitars were recorded using either my POD or Behringer
VAmp Pro. The Behringer, when tweaked, provided a nice base to work
off of. It's a nice piece of gear and major bang for the buck. Don't
attempt to use it in a live situation though, not so happening.
Any acoustic guitar parts were done direct and I applied some eq
to round them out a bit. Bass guitar was also done direct. Eq and
preamp algorhythms were applied as well as compression and sometimes
light chorus to the bass to spice it up a bit. I really tried to
mix up the guitar sounds to suit each song. Some of the tracks have
a more vintage vibe while some others are much more modern. I also
mixed up the clean solo sound a bit as well. Going from a fat warm
sound to a bell like chorus sound again to suit the song. The only
real difference in the dirty solo sound is whether I used the neck
or bridge pickup.
Synthesizers
My RS-7000 was my main piece of gear as far as synths go. I either
used my keyboard or my guitar to input any midi info to trigger
the synth. Any effects like reverb and delay etc on the synth tracks
were all born from the RS-7000 as well. This time around I also
used Acid to put together long sound effects beds that would be
either to complex to create in RS or just be way to big file-wise.
Overall
The mixdown this time around was particularly tough. The tracks
are pretty dense and I had to really focus on creating space for
everything without making it sound one dimensional and flat. I used
a lot of subtractive eq to really hone each instrument and applied
very little effects overall. The only send/return effects I used
were delay, chorus, and reverb. For inserts I only really focused
on multiband compression, broadband compression and parametric/graphic
eq's. I really tried to let the raw tone do most of the work for
me. As far as mastering I used Izotope's mastering suite which really
provided a nice enviroment to try some new things.
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